12/26/2020
Science and Technology Trends Over The Next Five Years
What can you add?
Transportation
• Autonomous driving
Communication
• Global Information Sharing to solve difficult problems
Energy
• Alternative energy developments, usages and cost reductions to continue
Healthcare
• Telehealth offerings such as doctor-patient video chats, A.I. avatar-based diagnostics, and no-contact-based medication delivery
• Medicines
• BioMedical Engineering
• DNA specific health solutions and DNA storage (genetic diagnosis and treatment)
• CRISPR technology
• Further mapping of the human brain
• Bio Technology (Bionic body parts)
• 3D printing drugs
• Team-based healthcare
• Wearable technology and Remote monitoring
Employment
• Automation, with the help of A.I., robotics, and the internet of things, will be a key alternative solution to operate manufacturing.
• Remote working and videoconferencing
Environment
• Biodegradable plastics
• AI-optimal manufacturing
• Minimizing carbon footprint to continue
• The future of construction
Computing
• Higher-speed internet and a shift toward well-connected homes, smart cities, and autonomous mobility
• Augmented reality and virtual reality
• Internet for everyone
• Further developments in Quantum Computing
• Augmented Reality
• Data Science
• Cybersecurity advancements
• Blockchains
• Internet of Things (IoT)
• Synthetic biologists
• Continued facial recognition technologies
Agriculture
• Environmentally friendly fertilizers
• Better food tracking and packaging
• Artificial food
• Farms Consolidation continues
• High-tech solutions like robotics to be further utilized
• Crops gene editing
• Climate changes impacts
• Water availability
• Indoor Vertical farming
• Modernized greenhouse farms
Education
• Online education and e-learning as part of the educational system
• Deeper Learning: classroom to experts and experiences beyond school
• Blended Learning (use of technology alongside in-person instruction from a teacher)
• Personalized Learning & Teacher's Roles
• Adaptive Learning: (software that adjusts to students’ learning needs)
• Learning Outside the Classroom Environment
• Social Media in Learning
• Data Management & Analytics
• Augmented Reality (AR) and Virtual Reality (VR) into the education system
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