19/03/2026
🎥 We’re really excited to share this, something we’ve been working on for a while!
◼️ PS² Cuts Its Hair And Gets A Job:
◼️ An ongoing research project into the organisation’s history, legacy, value and impact
◾️ Links to Vimeo in bio!
2025 marked two official birthdays for this organisation: Paragon Studios was 30, and PS² (Project Space x Paragon Studios) was 20; although both were informally established one year prior. Somehow, this organisation has four birthdays and non-birthdays all at once.
To celebrate this uncommunicable, affectionate, and somewhat enduring chaos, we decided to focus instead on the value and impact that the organisation has had (rather than specific dates... for obvious reasons).
We undertook a series of video interviews and surveys of studio-holders, artists/curators/collectives-in-residence, audiences, participants, peers, partners and more.
Far from a vanity exercise, these testimonials honour the work of all those who came before. They also offer specific ways for PS2 to stay accountable, and remind us of what people really value in our work. And there’ll be plenty more to come in future, including chats with the artists who founded the organisation, and more audience feedback opportunities as we move into a new space and a new era.
We’re so grateful to all our interviewees: Aisling O’Beirn, Robin Price, Johanna Leech, Paddy Bloomer, Mitch Conlon, Angela Halliday, and Peter Mutschler, and a huge thanks to Paul Moore for all of your hard work in bringing these together!
To watch all of the videos, head to our Vimeo - link in bio 👆
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PS² is supported by The National Lottery through Arts Council of Northern Ireland, Belfast City Council’s Artists’ Studio and Makerspace Organisational Grant, Arts & Business NI’s Blueprint Investment Grant, and Dormant Assets NI through The National Lottery Community Fund.