Scroll2Action

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Scroll2Action empowers youth to use digital media positively, building civic leadership, critical thinking, and community impact through education and collaboration.

Can digital culture change when students lead the shift themselves?Bellfield College students are exploring how positive...
08/06/2026

Can digital culture change when students lead the shift themselves?

Bellfield College students are exploring how positive peer influence, authentic leadership, and engaging alternatives to passive scrolling can reshape online behaviour within school communities.

Instead of lectures or rigid rules, the initiative focuses on participation, connection, and role-modelled habits through mentoring, challenges, and student-led activities 🤝

The goal isn’t perfect compliance. It’s creating healthier digital norms that students genuinely relate to.

đź’¬ What do you think influences young people online more today: rules, algorithms, or peer culture?

đź“© Subscribe to our newsletter via the link in bio for updates on student-led projects, digital wellbeing initiatives, and Scroll2Action programs: https://zc.vg/jTlZm

A milestone worth celebrating. 🎉Presenting at EDUtech Australia 2026 gave Cambridge Park High School students the opport...
05/06/2026

A milestone worth celebrating. 🎉

Presenting at EDUtech Australia 2026 gave Cambridge Park High School students the opportunity to share their ideas with educators, industry professionals, and innovators from across Australia.

Beyond the presentation itself, experiences like these help young people build confidence, strengthen communication skills, receive valuable feedback, and see how their ideas can contribute to broader conversations about the future of education and digital wellbeing.

We are proud of the professionalism, commitment, and leadership these students demonstrated throughout their journey and look forward to seeing where their learning takes them next 🥳




Cambridge Park High School
EDUtech Australia
NSW Department of Education
Multicultural NSW
NSW Department of Education

If young people are growing up online, who is teaching them how to tell what’s real?Research in the United Kingdom found...
04/06/2026

If young people are growing up online, who is teaching them how to tell what’s real?

Research in the United Kingdom found that only 2% of children and young people have the critical literacy skills needed to judge whether a news story is real or false.

In today’s digital environment, information moves faster than reflection. Algorithms reward engagement, not accuracy, and students are often expected to navigate this system without formal media literacy education.

Digital literacy is no longer optional. It is foundational.




Source: UNICEF. (2021). The State of the World’s Children 2021. Referencing findings from the UK Commission on Fake News and Critical Literacy in Schools (2018).

What if technology could encourage young people to spend more time together offline instead of less?Cambridge Park High ...
01/06/2026

What if technology could encourage young people to spend more time together offline instead of less?

Cambridge Park High School students are rethinking digital wellbeing through a student-led initiative that uses game-inspired challenges, offline quests, and peer connection to make real-world interaction more visible, rewarding, and meaningful 🚀

Rather than focusing on restriction, the project explores how technology can support healthier habits, stronger friendships, and a more connected school culture.

Because digital wellbeing isn’t just about reducing screen time. It’s about rebuilding connection.�

💬 What’s one offline activity or memory you think young people need more of today?

đź“© Subscribe to our newsletter via the link in bio to follow student projects, school initiatives, and Scroll2Action updates: https://zc.vg/jTlZm

As conversations around youth wellbeing and social media continue to grow, an important question remains:How do we help ...
29/05/2026

As conversations around youth wellbeing and social media continue to grow, an important question remains:

How do we help young people understand the systems shaping their online experiences?

Digital wellbeing is not only about limiting screen time. It also involves understanding algorithms, platform design, online influence, and the environments that shape attention, behaviour, and beliefs.

At Scroll2Action, we believe digital literacy is becoming one of the most important skills young people can develop in today's world.

What do you think schools should be teaching students about social media?

We know there's a lot of interest in our progress enforcing the social media minimum age laws.

Right now, our complex investigations are ongoing, and our compliance and safety uplift work continues.

In the meantime, we wanted to answer some of the key questions you might have about that work 👇

âť“ Is eSafety concerned about how platforms are complying with the new laws?

In our March regulatory update, we indicated we were concerned about industry compliance. Since then, we have continued our investigations and seen some improvements. However, we have not yet reached a final determination on whether platforms are taking reasonable steps to prevent Australians under 16 from having accounts, which is the high standard we must prove under the legislation.

❓ Why hasn’t eSafety fined any of the companies yet?

For penalties to be ordered by a court, systemic non-compliance needs to be proven with solid evidence and complex legal proceedings. We continue to build the evidence base necessary to inform any potential enforcement action.

âť“ What improvements has eSafety seen from the companies?

Since our compliance update in March, we have seen improvements, including reversals of some of the poor implementation practices we had identified. For instance:
âś… Some platforms have recently taken steps to restrict or age verify accounts that had increased their stated age to 16 in the lead up to or shortly after 10 December.
âś… Another introduced new age verification measures, particularly when users attempt to change their date of birth, to reduce circumvention of age requirements.
✅ A platform who gave under-16s numerous tries to jail break facial age estimation systems – daily – reversed this practice.
âś… Platforms making it easier for parents to report underage social media accounts, with clearer language, better visibility, and more accessible help resources.
âś… Some of the major social media apps have increased their age rating on Apple's Australian App Store from 13+ to 16+. For parents using parental controls, this can help prevent children downloading apps that they are too young to have accounts on.

These are important developments, demonstrating that sustained regulatory pressure is making a difference. However, we have not yet completed our investigations or reached conclusions about the efficacy of these measures – that work is ongoing. So stay tuned.

The more time teens spend on screens recreationally, the greater the proportion reporting clinically significant symptom...
28/05/2026

The more time teens spend on screens recreationally, the greater the proportion reporting clinically significant symptoms of anxiety and depression. 📱🧠

This graph from the 2024 Teens & Screens report by the Black Dog Institute highlights an important conversation for parents, educators, and young people alike: it’s not just if teens use screens, but how much and how intentionally?

The findings come from data collected from 3,734 Australian adolescents as part of the Future Proofing Study.
�Do you think screen time itself is the issue, or is it more about the type of content and how we use technology?



Source�Black Dog Institute, Adolescent Screen Use and Mental Health: Summary of Findings from the Future Proofing Study (2024).

What happens when students are given the space to think critically, collaborate meaningfully, and lead confidently?Last ...
26/05/2026

What happens when students are given the space to think critically, collaborate meaningfully, and lead confidently?

Last year at our 2025 Scroll2Action Participatory Conference gave young people the opportunity to engage with real-world digital and social challenges through student-led action and innovation.

The student testimonials say it best.

Schools interested in partnering with Scroll2Action can
contact us directly:
đź“§ [email protected]�📞 02 9649 9040
EOI submissions:�Scroll2Action Expression of Interest

Homebush Boys HighAnti-Racism Parent EducationHomebush Boys students identified a powerful truth: lasting change starts ...
25/05/2026

Homebush Boys High
Anti-Racism Parent Education

Homebush Boys students identified a powerful truth: lasting change starts at home.

With mentor guidance and the support of refugee coordinators, school executives, and community leaders, students co-design parent workshops that focus on reflection, learning, and growth rather than blame. Starting small with Year 7 families, the project pilots face-to-face sessions supported by multilingual materials and inclusive formats.

Students act as storytellers and role models while adults share the facilitation load, protecting wellbeing and keeping the work sustainable.

The goal: safer school environments, online and offline.

👉 Interested in bringing this approach to your school?
Enquire now or submit an Expression of Interest: https://www.isra.org.au/scroll2action/scroll2action-eoi/

83% of Australian teens use screens in the hour before sleep.Digital behaviour isn’t accidental.It’s learned through rou...
21/05/2026

83% of Australian teens use screens in the hour before sleep.

Digital behaviour isn’t accidental.
It’s learned through routines, environments, habits, and systems at home.

Before schools intervene, before algorithms reinforce behaviour patterns, young people are already being shaped by the digital culture around them.

Media literacy starts with modelling healthy digital habits:
• boundaries around screen time
• intentional online behaviour
• conversations about digital wellbeing
• balanced offline connection

Because the home is often the first algorithm of behaviour.



Source: Black Dog Institute, Adolescent Screen Use and Mental Health (2024)

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Level 3/128-136 S Parade, Auburn
Sydney, NSW
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