06/09/2026
I wrote something about Twilight Imperium this week that turned into something about trust, and I think it's the best thing I've put on paper in a while.
The short version: I've run TI4 at my table more times than I can count. A few of those games produced moments that taught me more about how people actually negotiate under pressure than anything I've encountered in a professional setting. The article walks through specific plays, specific betrayals, specific pile-ons, and then asks what happens when you hand one of those six seats to an AI.
There's a move I made once involving Mecatol Rex that I'm still paying for at the table. I told a player I had no interest in the planet. They believed me, threw everything at taking it, and came out weakened. Then I took it from them. The move only worked because they trusted my word. And my word has been worth less at that table ever since.
That's the thing about a regular gaming group with a long memory. Every deal you keep and every deal you break gets written into a ledger nobody maintains on purpose. It just lives in the room. And when someone new sits down and makes a promise, the table weighs it against everything they've done before.
The article asks what happens when the new player at the table has no ledger at all. No history, no stake in being believed next month, no cost for breaking a promise. That's AI. And the answer plays out the same way whether the table is a Geek Chic gaming surface or a conference room.
I'm proud of this one. It pulls from years of actual play at actual tables with actual people, and I think it lands on something real about where trust comes from and why a machine can produce perfect analysis and still carry none of the weight that moves people to act.
Full piece is in the comments below. Curious whether any of you have had a table moment that changed how you think about trust.