08/07/2026
Gen Con was f*cking incredible.
I had the opportunity to lead a workshop with a room full of educators, therapists, librarians, engineers, game designers, and people who genuinely believe games can do more than entertain us.
A lot of the conversations happening around me were about how to make a game. I realized pretty quickly that what I really wanted to talk about was WHY WE MAKE THEM.
So I put Battle of Co**ha Corner on the table and talked about community. About access. About representation. About food insecurity, health inequity, organizing, art, and what happens when we use this hobby we love to tell stories that actually look like the people and neighborhoods we come from.
And people got it.
The amount of love and excitement Beats, Boards & Brushes received was overwhelming. People immediately started imagining what B³ could become, where this work could go, and how gaming, art, social justice, and community can exist at the same damn table.
And I cannot say enough about the staff. From their president to the folks at the information booth, everybody treated us with kindness and made us feel like we belonged there. More than 70,000 people, a tornado, busted pipes, and whatever other side quests got thrown at them, and somehow that team kept moving with grace.
On my last day, I decided to put the video camera away. I grabbed my mirrorless camera and started taking portraits of some of the people who made this experience special. I wanted to remember the people, not just the convention.
Thank you to everybody who was part of our Road to Gen Con. Everybody who sponsored us, supported us, shared our work, encouraged the crazy ideas, or simply believed B³ deserved to be in that room.
We went to Gen Con to introduce Battle of Co**ha Corner.
Now we build from here.
Next up: Project LeMar
**haCorner